Christmas Jamboree 8v8
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2024 - Last Updated: 03/05/2025 - Conic Nomad: Amazonia
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Based Dangerously
Units repair +1 additional HP (note: liable for costs).
11:04:10
25500
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    Units in vision only
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Player team
Lucky Lass [ 1350 / 27000 ] Covering Fire [ 1350 / 54000 ]
GreenGoblin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
9000
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 22550 / 27000 ] Super Snipe [ 22550 / 54000 ]
Dendacier
Units gain +10% attack and +10% defense.
14:07:30
8800
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    Units in vision only
  • 0
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Player team
None [ 5750 / 90000 ] Ex Machina [ 5750 / 90000 ]
Nerrzhul
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:14:03
16300
  • 0
    Units in vision only
  • 0
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Player team
Double Time [ 12700 / 27000 ] Victory March [ 12700 / 72000 ]
noname455
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:23:11
21400
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 1850 / 27000 ] Super Snipe [ 1850 / 54000 ]
XXAlphaRageXX
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:00:00
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Thegame91
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:20:03
7000
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 17450 / 27000 ] Super Snipe [ 17450 / 54000 ]
lachferagh
Units gain +10% attack and +10% defense.
06:00:00
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Briarios
Units gain +10% attack and +10% defense.
15:00:14
13500
  • 0
    Units in vision only
  • 0
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Player team
None [ 6450 / 90000 ] Ex Machina [ 6450 / 90000 ]
Aliaenor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:22:13
4000
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 1100 / 27000 ] Super Snipe [ 1100 / 54000 ]
AlextheBest
Luck on attacks is +0 to +19%.
08:20:13
14000
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    Units in vision only
  • 0
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Player team
Lucky Star [ 750 / 27000 ] Lady Luck [ 750 / 54000 ]
TinyBomby
Luck on attacks is +0 to +19%.
13:16:57
15000
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    Units in vision only
  • 0
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Player team
Lucky Star [ 18950 / 27000 ] Lady Luck [ 18950 / 54000 ]
DC29
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:19:40
2000
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    Units in vision only
  • 0
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Player team
Double Time [ 7050 / 27000 ] Victory March [ 7050 / 72000 ]
H20
Units gain +10% attack and +10% defense.
14:05:53
500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
None [ 22250 / 90000 ] Ex Machina [ 22250 / 90000 ]
theDJcat
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:13:08
16000
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    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 2750 / 36000 ] Prime Tactics [ 2750 / 63000 ]
SergeWind
Luck on attacks is +0 to +19%.
03:08:40
1100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lucky Star [ 18550 / 27000 ] Lady Luck [ 18550 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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