Sturm Surge
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/02/2025 - Last Updated: 01/20/2025 - 3 vs. AW2 Sturm
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kjarvalr
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
32300
  • 12
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
  • 56200
  • 18000
    0/?
    0/?
    0/?
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Player team
Copter Command [ 0 / 28800 ] Airborne Assault [ 0 / 86400 ]
Leafi
Units cost is reduced to 90% (10% cheaper).
24:15:03
20110
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
AlextheBest
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:10:46
20960
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Gold Rush [ 9810 / 21600 ] Power of Money [ 9810 / 64800 ]
duke0802
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:16:02
2200
  • 71
    Unit-count sprite
    x 7
    Unit-count sprite
    x 32
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 482900
  • 51000
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 108000 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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