GLW
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/04/2025 - Last Updated: 06/18/2025 - Global League World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
VandS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:09:39
36500
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    Units in vision only
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SUPER
LW
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:21:47
13000
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    Units in vision only
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
CalRadio
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:19:04
55000
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    Units in vision only
  • 0
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Snipe Attack [ 0 / 43200 ] Super Snipe [ 0 / 86400 ]
ScribEnthusiast
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:11:03
37600
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    Units in vision only
  • 0
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
Doktor
Luck on attacks is +0 to +19%.
08:02:14
1100
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SUPER
Numberz123456789
Luck on attacks is +0 to +19%.
13:06:10
50200
  • 0
    Units in vision only
  • 0
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Lucky Star [ 37800 / 37800 ] Lady Luck [ 43950 / 75600 ]
Night Sun
Luck on attacks is +0 to +19%.
09:22:08
47900
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    Units in vision only
  • 0
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Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
killjoyturtl3
Units gain +10% attack and +10% defense.
02:16:16
14000
  • 0
    Units in vision only
  • 0
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    0/?
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None [ 1000 / 90000 ] Ex Machina [ 1000 / 90000 ]
Minnesota
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:20:08
32700
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    Units in vision only
  • 0
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Snipe Attack [ 6750 / 54000 ] Super Snipe [ 6750 / 108000 ]
American Foriegn Policy
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
146800
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    Units in vision only
  • 0
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Lightning Drive [ 53750 / 54000 ] Lightning Strike [ 53750 / 162000 ]
jriico23
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:11:07
68900
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Market Crash [ 36000 / 36000 ] War Bonds [ 42550 / 108000 ]
Epicvibes
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:01:53
23950
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    Units in vision only
  • 0
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 45850 / 54000 ]
NOEN132
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:03:35
72000
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    Units in vision only
  • 0
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    0/?
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Snipe Attack [ 0 / 48600 ] Super Snipe [ 0 / 97200 ]
Rindless
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:23:46
450
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SUPER
Zö
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
04:06:03
28000
  • 0
    Units in vision only
  • 0
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Lightning Drive [ 12850 / 27000 ] Lightning Strike [ 12850 / 81000 ]
BlueYellow
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:20:08
69300
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    Units in vision only
  • 0
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Meteor Strike [ 86400 / 86400 ] Meteor Strike II [ 123000 / 144000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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