Avatar Awakening
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/05/2025 - Last Updated: 03/25/2025 - Avatar World Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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noonoo117
Units cost is reduced to 90% (10% cheaper).
23:06:46
1640
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Barter [ 12705 / 32400 ] Merchant Union [ 12705 / 54000 ]
Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
35:00:23
46380
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SUPER
pizzapie4eva
Units cost is reduced to 90% (10% cheaper).
47:18:18
154530
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Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
The_Batman
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
42780
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Morale Boost [ 31552.5 / 72000 ] Samurai Spirit [ 31552.5 / 126000 ]
Jon-Do
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:22:13
26300
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Gold Rush [ 12940 / 18000 ] Power of Money [ 12940 / 54000 ]
sour af
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:10:03
31240
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Gold Rush [ 8395 / 18000 ] Power of Money [ 8395 / 54000 ]
bukie
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
40:16:26
487163
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POWER
jrem9
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:06:48
21140
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Gold Rush [ 7860 / 18000 ] Power of Money [ 7860 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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