Rate 10
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/06/2025 - Last Updated: 01/24/2025 - UN vs Axis
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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jakel5564
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:20:12
6600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 54800 / 63000 ]
Xuv
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
11400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 28500 / 32400 ] Tower of Power [ 28500 / 64800 ]
TheMajor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
17:10:11
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
MaverickDeGaulle
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:05:21
2200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 41100 / 63000 ]
Deathraven13
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:13:16
24000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 9300 / 37800 ] Tower of Power [ 9300 / 75600 ]
Stormrider
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:15:57
700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 23600 / 32400 ] Tower of Power [ 23600 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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