Kanbei gets a nightmare
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/07/2025 - Last Updated: 03/05/2025 - Cosmo Land
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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TreasureLand_404
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:20:31
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 105950 / 108000 ]
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
Xuv
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
12:12:17
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POWER
Sideslip [ 36000 / 36000 ] Sidewinder [ 40300 / 90000 ]
mateomime
No day-to-day abilities. Units cost is reduced to 90% (10% cheaper).
41:06:12
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Hyper Repair [ 1150 / 43200 ] Hyper Upgrade [ 1150 / 86400 ]
Barter [ 19550 / 32400 ] Merchant Union [ 19550 / 54000 ]
Patatabomba
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
35:09:38
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Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
sinraw
Luck on attacks is +0 to +19%. No day-to-day abilities.
00:00:00
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Lucky Star [ 2300 / 32400 ] Lady Luck [ 2300 / 64800 ]
Hyper Repair [ 9600 / 43200 ] Hyper Upgrade [ 9600 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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