The Infinity
Day 29 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/03/2010 - Last Updated: 11/13/2010 - 12P - Immigration (Teleport)
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Headphone
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
rvicta
Units gain +10% attack. Units gain +10% attack.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
d-american_soldier
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
57900
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    Units in vision only
  • 0
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    0/?
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SUPER
Enhanced Vision [ 26175 / 27000 ] Counter Break [ 26175 / 81000 ]
sanglomimo
Units gain +30% attack, but lose -20% defense. No day-to-day abilities.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
norm_the_insane
Units gain +30% attack, but lose -20% defense. Units gain +30% attack, but lose -20% defense.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Patches0456
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Unaffected by snow, but rain affects him the same as snow would for others.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Nehh
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
magma
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Black Wave [ 27000 / 27000 ] Black Storm [ 81000 / 81000 ]
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 41520 / 81000 ]
warfog
Units gain +10% attack. Units gain +10% attack.
23400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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POWER
Black Wave [ 27000 / 27000 ] Black Storm [ 45000 / 81000 ]
Buzzbombx
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Letos
Units gain +10% attack. Units gain +10% attack.
900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 27000 / 27000 ] Black Storm [ 72705 / 81000 ]
Black Wave [ 19460 / 27000 ] Black Storm [ 19460 / 81000 ]
Darth Jim
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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