A map
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/09/2025 - Last Updated: 02/08/2025 - Where did you go?
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Samisseat
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:00:20
9000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 500 / 27000 ] High Society [ 500 / 54000 ]
ScribEnthusiast
Units gain +30% attack, but lose -20% defense.
00:00:00
8200
  • 0
    Units in vision only
  • 0
  • 0
Knuckleduster [ 7700 / 37800 ] Haymaker [ 7700 / 75600 ]
Stealer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
11:21:56
2400
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 28800 / 32400 ] Overdrive [ 28800 / 64800 ]
Patatabomba
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:14:58
53600
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 23300 / 27000 ] Counter Break [ 23300 / 45000 ]
Flumox
No day-to-day abilities.
12:08:31
0
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 49300 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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