Doubles
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/12/2025 - Last Updated: 03/18/2025 - FINAL BATTLE
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BIEL-X BIEL-X
Units gain +10% attack and +10% defense.
11:11:22
44800
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
  • 0
    Units in vision only
  • 0
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Player team
P3DR0PJL P3DR0PJL
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
109280
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 126000 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 17
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 219240
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Player team
Murdok Murdok
Units cost is reduced to 90% (10% cheaper).
23:06:39
170
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 86
    Units in vision only
    Unit-count sprite
    x 19
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 3
    Unit-count sprite
    x 16
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 17
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 878490
  • 137500
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NorseForce NorseForce
Units gain +10% attack.
22:13:32
42100
Black Wave [ 74040 / 99000 ] Black Storm [ 74040 / 178200 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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    Units in vision only
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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