Meatgrinder
Day 12 - Turn: 20d 02h 43m - Total: 171d 02h 35m
Game Started: 01/16/2025 - Last Updated: 10/01/2025 - bacteria simulator 16p
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Thegame91
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
136:21:34
19000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
AtlasOfTheAlps
Unaffected by snow, but rain affects him the same as snow would for others.
194:21:26
63500
  • 174
    Unit-count sprite
    x 172
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 205000
  • 103500
    0/?
    0/?
    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Xuv
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
57:22:46
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Agentmoosh
Unaffected by snow, but rain affects him the same as snow would for others.
67:12:44
2500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
LawOfOne
No day-to-day abilities.
195:12:46
7900
  • 142
    Unit-count sprite
    x 138
    Unit-count sprite
    x 4
  • 245600
  • 96500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 23350 / 27000 ] Hyper Upgrade [ 23350 / 54000 ]
HarleyBenton
Units gain +30% attack, but lose -20% defense.
51:04:32
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Thinog
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
71:23:24
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
KnightSS
No day-to-day abilities.
44:00:00
4500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
alllose
No day-to-day abilities.
44:00:00
4500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Doktor
No day-to-day abilities.
197:00:00
95000
  • 147
    Unit-count sprite
    x 128
    Unit-count sprite
    x 18
    Unit-count sprite
    x 1
  • 221000
  • 110000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Dendacier
Unaffected by snow, but rain affects him the same as snow would for others.
44:00:00
4500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
le batard de Cornouaille…
No day-to-day abilities.
69:19:16
3500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
SkilledNub YT
Units (even air units) gain +10% attack power on plains.
171:02:34
118000
  • 270
    Unit-count sprite
    x 270
  • 270000
  • 117500
    0/?
    0/?
    0/?
    0/?
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    0/?
    0/?
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
MacKaber
No day-to-day abilities.
172:02:56
100
  • 174
    Unit-count sprite
    x 171
    Unit-count sprite
    x 3
  • 252700
  • 98000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 21950 / 27000 ] Hyper Upgrade [ 21950 / 54000 ]
Princebutt
No day-to-day abilities.
57:21:57
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
tomholland420
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
67:11:48
4000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
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    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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