A Hope 'Four'-lorn
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/20/2025 - Last Updated: 03/17/2025 - A Hope 'Four'-lorn
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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ssorgatem
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
43:06:57
300
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Enhanced Vision [ 64800 / 64800 ] Counter Break [ 70100 / 108000 ]
MoBro444
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:17:11
34600
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Double Time [ 32400 / 32400 ] Victory March [ 46000 / 86400 ]
Dendacier
Luck on attacks is +0 to +19%.
22:14:24
4200
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POWER
BlueYellow
Luck on attacks is +0 to +19%.
31:13:43
36500
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Lucky Star [ 43200 / 43200 ] Lady Luck [ 86400 / 86400 ]
herbivore44
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:09:47
44100
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
Doktor
Luck on attacks is +0 to +19%.
29:13:47
6400
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Lucky Star [ 39400 / 43200 ] Lady Luck [ 39400 / 86400 ]
MacKaber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:15:07
18200
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Double Time [ 32400 / 32400 ] Victory March [ 35650 / 86400 ]
fyram
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
92900
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Lightning Drive [ 59400 / 59400 ] Lightning Strike [ 67400 / 178200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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