Test
Day 46 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/22/2025 - Last Updated: 04/02/2025 - Another Europe Map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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I3lackLunar
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:13:30
1600
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    Units in vision only
  • 0
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Tower Shield [ 850 / 32400 ] Tower of Power [ 850 / 64800 ]
The French Santa
Unaffected by snow, but rain affects him the same as snow would for others.
10:05:38
12600
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Blizzard [ 25400 / 27000 ] Winter Fury [ 25400 / 63000 ]
ChasedDown
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
41:22:15
1323550
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    Units in vision only
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Tsunami [ 79200 / 79200 ] Typhoon [ 138600 / 138600 ]
Anachronity
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
39:00:15
179237
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POWER
Kanuya
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
102400
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    Units in vision only
  • 0
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Meteor Strike [ 31850 / 86400 ] Meteor Strike II [ 31850 / 144000 ]
Glipmine
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:18:28
18935
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    Units in vision only
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Gold Rush [ 11445 / 28800 ] Power of Money [ 11445 / 86400 ]
Cassare
Units cost is reduced to 90% (10% cheaper).
33:01:09
29745
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SUPER
zischi22
Units cost +20% more to build, but gain +30% attack and defense.
30:17:01
24200
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    Units in vision only
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
rosalux
Units gain +10% attack.
15:08:02
22200
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    Units in vision only
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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