Uber Mankz
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/22/2025 - Last Updated: 01/26/2025 - (4) Star Temple Shining [FFA/2v2]
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Bebesagi Bebesagi
Units cost +20% more to build, but gain +30% attack and defense.
31:23:11
3440
Morale Boost [ 15460 / 72000 ] Samurai Spirit [ 15460 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Mono_86 Mono_86
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
188960
Morale Boost [ 62100 / 64800 ] Samurai Spirit [ 62100 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 43
    Units in vision only
    Unit-count sprite
    x 25
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 285240
  • 44000
    0/?
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Player team
EzioWayne EzioWayne
Units cost +20% more to build, but gain +30% attack and defense.
36:07:52
15200
Morale Boost [ 60280 / 64800 ] Samurai Spirit [ 60280 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
  • 2
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 25200
  • 13000
    0/?
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Player team
Traviesusmaximus Traviesusmaximus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
35:04:29
65100
Meteor Strike [ 86400 / 86400 ] Meteor Strike II [ 94800 / 144000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
  • 32
    Units in vision only
    Unit-count sprite
    x 15
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 210400
  • 31000
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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