The Hunt For Schmule
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/29/2025 - Last Updated: 02/18/2025 - The hunt for Schmule Bergstein
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ethical Turducken
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:21:33
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 5000 / 27000 ] Counter Break [ 5000 / 45000 ]
Thegame91
Units cost +20% more to build, but gain +30% attack and defense.
15:10:11
28400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 2500 / 36000 ] Samurai Spirit [ 2500 / 63000 ]
BackdoorBenji
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:17:06
14400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 4750 / 18000 ] Power of Money [ 4750 / 54000 ]
Deadtired
Units cost is reduced to 90% (10% cheaper).
00:00:00
21120
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 3850 / 27000 ] Merchant Union [ 3850 / 45000 ]
ViridisViperz
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
05:15:02
337150
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 32200 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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