highroller stroller
Day 68 - Turn: 00d 00h 00m - Total: 16d 11h 02m
Game Started: 02/04/2025 - Last Updated: 04/24/2025 - States of America v7
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Nopassword
Unaffected by snow, but rain affects him the same as snow would for others. Units gain +10% attack.
29:08:05
1544200
  • 0
  • 0
  • 0
Blizzard [ 15680 / 59400 ] Winter Fury [ 15680 / 138600 ]
Black Wave [ 81790 / 99000 ] Black Storm [ 81790 / 178200 ]
mfive
Unaffected by snow, but rain affects him the same as snow would for others. Units cost +20% more to build, but gain +30% attack and defense.
09:03:50
91060
  • 0
  • 0
  • 0
Blizzard [ 27000 / 27000 ] Winter Fury [ 63000 / 63000 ]
Morale Boost [ 19400 / 43200 ] Samurai Spirit [ 19400 / 75600 ]
Four-eyes
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:23:06
158500
  • 0
  • 0
  • 0
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 64240 / 90000 ]
Terrain Tactics [ 32120 / 36000 ] Prime Tactics [ 32120 / 63000 ]
Schreck
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:11:01
650810
  • 0
  • 0
  • 0
Morale Boost [ 0 / 108000 ] Samurai Spirit [ 0 / 189000 ]
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
TheMajor
Unaffected by snow, but rain affects him the same as snow would for others. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
28:17:01
292400
  • 0
  • 0
  • 0
Blizzard [ 54800 / 59400 ] Winter Fury [ 54800 / 138600 ]
Meteor Strike [ 19987.5 / 129600 ] Meteor Strike II [ 19987.5 / 216000 ]
Jer031
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units (even air units) gain +10% attack power on plains.
26:03:09
280054
  • 0
  • 0
  • 0
Gold Rush [ 50400 / 50400 ] Power of Money [ 145170 / 151200 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
SKeLeDríno
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:15:03
246760
  • 0
  • 0
  • 0
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
einsama
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
58:13:19
14643102
  • 0
  • 0
  • 0
Gold Rush [ 54000 / 54000 ] Power of Money [ 57700 / 162000 ]
Hyper Repair [ 0 / 81000 ] Hyper Upgrade [ 0 / 162000 ]
Asbestos
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
22:21:36
84730
  • 0
  • 0
  • 0
Hyper Repair [ 52640 / 54000 ] Hyper Upgrade [ 52640 / 108000 ]
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 71775 / 113400 ]
mrbananas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
57:20:06
4557100
  • 0
  • 0
  • 0
POWER
Meteor Strike [ 0 / 162000 ] Meteor Strike II [ 0 / 270000 ]
jdn-dsnt-exist
Units cost is reduced to 90% (10% cheaper). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
53:03:26
1058040
  • 0
  • 0
  • 0
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 243000 / 243000 ]
AlMaMe
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units cost is reduced to 90% (10% cheaper).
07:23:49
96400
  • 0
  • 0
  • 0
Tsunami [ 36000 / 36000 ] Typhoon [ 37565 / 63000 ]
Barter [ 25480 / 27000 ] Merchant Union [ 25480 / 45000 ]
DSasiwat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:18:29
59800
  • 0
  • 0
  • 0
Gold Rush [ 5900 / 18000 ] Power of Money [ 5900 / 54000 ]
Terrain Tactics [ 3700 / 36000 ] Prime Tactics [ 3700 / 63000 ]
Epicvibes
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units cost is reduced to 90% (10% cheaper).
17:07:15
40800
  • 0
  • 0
  • 0
SUPER
Barter [ 54000 / 54000 ] Merchant Union [ 90000 / 90000 ]
Fierkun
Units cost +20% more to build, but gain +30% attack and defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:16:42
27000
  • 0
  • 0
  • 0
Morale Boost [ 16400 / 36000 ] Samurai Spirit [ 16400 / 63000 ]
Lightning Drive [ 8200 / 27000 ] Lightning Strike [ 8200 / 81000 ]
Ghidorah
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:16:04
130500
  • 0
  • 0
  • 0
Meteor Strike [ 14315 / 54000 ] Meteor Strike II [ 14315 / 90000 ]
Turbo Charge [ 7157.5 / 27000 ] Overdrive [ 7157.5 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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