4 maps 16 players
Day 37 - Turn: 04d 10h 23m - Total: 23d 20h 42m
Game Started: 02/05/2025 - Last Updated: 09/15/2025 - ! 16 Players Islands
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Unepetitefleur
No day-to-day abilities.
19:11:17
65900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
Thegame91
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
23:20:41
36300
  • 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 24000
  • 16000
    0/?
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Tower Shield [ 0 / 54000 ] Tower of Power [ 0 / 108000 ]
Ethical Turducken
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:00:37
400
  • 0
  • 0
  • 0
    0/?
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Max Force [ 28200 / 32400 ] Max Blast [ 28200 / 64800 ]
UnderTheBus
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
23:10:33
1900
  • 0
  • 0
  • 0
    0/?
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Max Force [ 13150 / 54000 ] Max Blast [ 13150 / 108000 ]
Stormrider
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
32:03:59
5200
  • 113
    Unit-count sprite
    x 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 75
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 465800
  • 56000
    0/?
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    0/?
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Max Force [ 20700 / 54000 ] Max Blast [ 20700 / 108000 ]
ShinyDeagle
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:03:07
12800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Max Force [ 32550 / 37800 ] Max Blast [ 32550 / 75600 ]
mateomime
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:02:44
11600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Turbo Charge [ 2850 / 27000 ] Overdrive [ 2850 / 54000 ]
spacelionheart
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:16:06
4400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 10950 / 27000 ] Max Blast [ 10950 / 54000 ]
AI NONAME
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:13:01
10000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
einsama
No day-to-day abilities.
15:21:53
25800
  • 118
    Unit-count sprite
    x 19
    Unit-count sprite
    x 16
    Unit-count sprite
    x 13
    Unit-count sprite
    x 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
  • 1134000
  • 56000
    0/?
    0/?
    0/?
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Asbestos
No day-to-day abilities.
12:20:57
17800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Leafi
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:23:31
13400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Bulletmagnet
No day-to-day abilities.
05:13:34
23100
  • 148
    Unit-count sprite
    x 19
    Unit-count sprite
    x 1
    Unit-count sprite
    x 68
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 32
    Unit-count sprite
    x 4
  • 1005900
  • 56000
    0/?
    0/?
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    0/?
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Baptain
No day-to-day abilities.
09:08:06
7000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Hyper Repair [ 250 / 27000 ] Hyper Upgrade [ 250 / 54000 ]
Angeil
No day-to-day abilities.
22:00:42
20100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Decium
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:05:19
14000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 400 / 27000 ] Max Blast [ 400 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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