4 maps 4 team 16 players
Day 19 - Turn: 06d 12h 14m - Total: 24d 04h 50m
Game Started: 02/05/2025 - Last Updated: 06/07/2025 - ! 16 Players Islands
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Unepetitefleur
No day-to-day abilities.
14:19:48
900
  • 27
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 168700
  • 25000
Player team
Hyper Repair [ 17800 / 32400 ] Hyper Upgrade [ 17800 / 64800 ]
darklord999
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:17:05
6000
  • 0
  • 0
  • 0
Player team
Enhanced Vision [ 400 / 27000 ] Counter Break [ 400 / 45000 ]
The_Joggler
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24:03:35
7400
  • 32
    Unit-count sprite
    x 1
    Unit-count sprite
    x 9
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 10
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 181700
  • 26000
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
TacticsCommand
No day-to-day abilities.
06:05:09
35200
  • 0
  • 0
  • 0
Player team
Sideslip [ 1300 / 25200 ] Sidewinder [ 1300 / 63000 ]
CrazyXII
No day-to-day abilities.
23:18:10
3400
  • 39
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 17
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 208700
  • 30000
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 41650 / 54000 ]
Fierkun
Units gain +30% attack, but lose -20% defense.
15:16:03
12800
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 46900 / 54000 ]
einsama
No day-to-day abilities.
22:10:29
1400
  • 26
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 143700
  • 18000
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
AlMaMe
Units (even air units) gain +10% attack power on roads.
10:08:36
13700
  • 0
  • 0
  • 0
Player team
Forced March [ 10600 / 32400 ] Trail of Woe [ 10600 / 54000 ]
jakel5564
No day-to-day abilities.
17:02:41
15000
  • 0
  • 0
  • 0
Player team
Hyper Repair [ 29800 / 32400 ] Hyper Upgrade [ 29800 / 64800 ]
BackdoorBenji
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
24:04:49
27900
  • 22
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 85000
  • 26000
Player team
Max Force [ 0 / 37800 ] Max Blast [ 0 / 75600 ]
lem_gambino
No day-to-day abilities.
20:19:34
2700
  • 18
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 113200
  • 21000
Player team
SUPER
rayvitoles
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:10:04
16800
  • 0
  • 0
  • 0
Player team
Max Force [ 20650 / 27000 ] Max Blast [ 20650 / 54000 ]
Sindek
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:08:23
4700
  • 26
    Unit-count sprite
    x 9
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 113600
  • 21000
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Discokoopa
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:01:17
3200
  • 14
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 59700
  • 10000
Player team
Terrain Tactics [ 40950 / 43200 ] Prime Tactics [ 40950 / 75600 ]
Squirtle_9
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:09:16
9600
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 34050 / 64800 ]
LogisticalMenace
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:23:13
3200
  • 25
    Unit-count sprite
    x 11
    Unit-count sprite
    x 3
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 138700
  • 19000
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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