Smoked Pipes
Day 31 - Turn: 10d 01h 29m - Total: 10d 01h 29m
Game Started: 02/08/2025 - Last Updated: 09/20/2025 - .Pipe Seam Nothing, Non-Bullying Edition
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
Laylow
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
25:21:50
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Snipe Attack [ 43200 / 43200 ] Super Snipe [ 60300 / 86400 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
LawOfOne
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:14:00
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Numberz123456789
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
07:23:40
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Nerrzhul
Units gain +10% attack and +10% defense. No day-to-day abilities.
02:08:41
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None [ 0 / 126000 ] Ex Machina [ 0 / 126000 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
heroalive9
Units (even air units) gain +10% attack power on plains. No day-to-day abilities.
02:00:00
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Denver
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +30% attack, but lose -20% defense.
10:01:28
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Meteor Strike [ 64800 / 64800 ] Meteor Strike II [ 77325 / 108000 ]
Knuckleduster [ 37800 / 37800 ] Haymaker [ 51900 / 75600 ]
Four-eyes
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:18:47
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Meteor Strike [ 31050 / 64800 ] Meteor Strike II [ 31050 / 108000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
AlMaMe
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:08:40
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Blim Blonker
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:16:15
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Unepetitefleur
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:23:42
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POWER
Double Time [ 32400 / 32400 ] Victory March [ 67350 / 86400 ]
Doktor
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
06:10:37
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POWER
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 59400 / 64800 ]
AI NONAME
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:09:26
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Defeatjet
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:18:37
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 63400 / 75600 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Squichibo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:07:53
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 62850 / 64800 ]
Enhanced Vision [ 31100 / 32400 ] Counter Break [ 31100 / 54000 ]
einsama
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
08:21:53
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 44700 / 64800 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 48800 / 64800 ]
Dubbz1
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:00:00
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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