Empire Forever
Day 29 - Turn: 02d 03h 53m - Total: 02d 03h 53m
Game Started: 02/14/2025 - Last Updated: 06/06/2025 - Emperors and Retainers
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
quacktagon
Luck on attacks is -14% to +29%.
17:11:07
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    Units in vision only
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Player team
Overclock [ 48600 / 48600 ] System Crash [ 104800 / 113400 ]
link314
No day-to-day abilities.
34:12:17
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    Units in vision only
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Player team
Hyper Repair [ 1500 / 37800 ] Hyper Upgrade [ 1500 / 75600 ]
Hihotimber
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:03:52
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    Units in vision only
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Player team
Max Force [ 32400 / 32400 ] Max Blast [ 46300 / 64800 ]
DoctorDJJones
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:05:55
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    Units in vision only
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
QuietProfesional
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:09:09
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    Units in vision only
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Player team
Enhanced Vision [ 48600 / 48600 ] Counter Break [ 61950 / 81000 ]
Argusdubbs
No day-to-day abilities.
22:19:07
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    Units in vision only
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Player team
SUPER
RedWalrus92
No day-to-day abilities.
29:00:15
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    Units in vision only
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
OMGWTFBBQCREW
Units (even air units) gain +10% attack power on roads.
05:03:23
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    Units in vision only
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Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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