Day 15 - Turn: 01d 19h 37m - Total: 04d 06h 09m
Game Started: 02/11/2025 - Last Updated: 06/02/2025 - Montreal
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AlMaMe
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:15:27
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    Units in vision only
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Gold Rush [ 1200 / 18000 ] Power of Money [ 1200 / 54000 ]
RTS Is Best
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:19:02
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    Units in vision only
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Natas001
Units gain +30% attack, but lose -20% defense.
05:20:10
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    Units in vision only
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Knuckleduster [ 1980 / 27000 ] Haymaker [ 1980 / 54000 ]
Az1mute
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:00:29
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    Units in vision only
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SUPER
houseplantish
Units cost +20% more to build, but gain +30% attack and defense.
13:20:01
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    Units in vision only
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 41820 / 63000 ]
Asbestos
Units cost +20% more to build, but gain +30% attack and defense.
12:06:31
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    Units in vision only
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Morale Boost [ 35810 / 36000 ] Samurai Spirit [ 35810 / 63000 ]
Numberz123456789
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:17:33
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    Units in vision only
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Gold Rush [ 480 / 18000 ] Power of Money [ 480 / 54000 ]
SKeLeDríno
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:08:47
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    Units in vision only
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
lucian_top
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:20:30
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    Units in vision only
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Snipe Attack [ 26640 / 37800 ] Super Snipe [ 26640 / 75600 ]
pizzapie4eva
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:06:08
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Joey.Buttafuoco
Units cost +20% more to build, but gain +30% attack and defense.
19:02:30
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    Units in vision only
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 57930 / 63000 ]
Epicvibes
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:08:23
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    Units in vision only
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Gold Rush [ 15160 / 32400 ] Power of Money [ 15160 / 97200 ]
JRiskyRich
Units gain +30% attack, but lose -20% defense.
18:10:11
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    Units in vision only
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
FallenPhoenixIV
Units cost +20% more to build, but gain +30% attack and defense.
19:23:44
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    Units in vision only
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Bulletmagnet
Units cost +20% more to build, but gain +30% attack and defense.
13:21:26
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    Units in vision only
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SUPER
lemonw100
Units cost +20% more to build, but gain +30% attack and defense.
18:08:41
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    Units in vision only
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 62980 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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