Day 24 - Turn: 00d 00h 00m - Total: 20d 03h 12m
Game Started: 02/13/2025 - Last Updated: 08/08/2025 - WW3 Simulator
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
14:23:55
675800
  • 0
    Units in vision only
  • 0
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Player team
Brute Force [ 0 / 37800 ] Barbaric Blow [ 0 / 75600 ]
risonerse
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:22:19
538000
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 48600 / 54000 ]
Raedel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:03:11
935600
  • 4
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 21800
  • 19000
    0/?
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Player team
Turbo Charge [ 28100 / 37800 ] Overdrive [ 28100 / 75600 ]
Glipmine
Units cost +20% more to build, but gain +30% attack and defense.
14:07:47
627960
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    Units in vision only
  • 0
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Player team
Morale Boost [ 3960 / 57600 ] Samurai Spirit [ 3960 / 100800 ]
rip2g
Units cost +20% more to build, but gain +30% attack and defense.
25:05:10
2165940
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 38140 / 63000 ]
hoel
Units gain +10% attack.
28:22:17
823000
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    Units in vision only
  • 0
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Player team
POWER
Briarios
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:10:01
557000
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Meteor Strike [ 300 / 54000 ] Meteor Strike II [ 300 / 90000 ]
a9977321
Unaffected by snow, but rain affects him the same as snow would for others.
28:09:05
894400
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
SUPER
xtrwombat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:02:11
718500
  • 4
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 800
  • 9500
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
TinyBomby
Units cost +20% more to build, but gain +30% attack and defense.
34:04:50
718500
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 360
  • 9500
    0/?
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Player team
Morale Boost [ 540 / 36000 ] Samurai Spirit [ 540 / 63000 ]
Deedlith
Units cost +20% more to build, but gain +30% attack and defense.
13:06:05
602480
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
kozachi
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:22:03
625200
  • 0
    Units in vision only
  • 0
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Player team
Meteor Strike [ 13820 / 75600 ] Meteor Strike II [ 13820 / 126000 ]
pizzapie4eva
Units cost +20% more to build, but gain +30% attack and defense.
06:06:05
692680
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Morale Boost [ 28630 / 43200 ] Samurai Spirit [ 28630 / 75600 ]
STALKERpl
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:14:26
918000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 400 / 54000 ] Meteor Strike II [ 400 / 90000 ]
MacKaber
Units gain +10% attack.
11:21:09
606600
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    Units in vision only
  • 0
  • 0
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Player team
Black Wave [ 47860 / 54000 ] Black Storm [ 47860 / 97200 ]
Dangief
Units cost +20% more to build, but gain +30% attack and defense.
21:22:05
718500
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 120
  • 9500
    0/?
    0/?
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Player team
Morale Boost [ 360 / 36000 ] Samurai Spirit [ 360 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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