CHEEAAIINNNAAAA
Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/13/2025 - Last Updated: 03/15/2025 - China/Korea 5 Players
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Robotnik
Units gain +10% attack and +10% defense.
28:06:31
28200
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    Units in vision only
  • 0
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Player team
None [ 111400 / 144000 ] Ex Machina [ 111400 / 144000 ]
Holycamel
Units (even air units) gain +10% attack power on plains.
30:11:11
58600
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    Units in vision only
  • 0
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Player team
Beat Down [ 23900 / 43200 ] Block Rock [ 23900 / 86400 ]
Cammang
Units gain +30% attack, but lose -20% defense.
00:00:00
10000
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    Units in vision only
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Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
aggron222
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:04:54
27000
  • 0
    Units in vision only
  • 0
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
bigwell
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
29:06:30
30800
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    Units in vision only
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Player team
Enhanced Vision [ 6700 / 64800 ] Counter Break [ 6700 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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