zombie
Day 2 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/21/2025 - Last Updated: 03/10/2025 - [Zombies]Safest Place on Earth
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
icedfish
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:17:55
13000
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    Units in vision only
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Bob12345678
No day-to-day abilities.
13:04:40
17000
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Player team
Hyper Repair [ 1800 / 27000 ] Hyper Upgrade [ 1800 / 54000 ]
Jedi Mathster
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:22:35
30000
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    Units in vision only
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Spritemare
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
13:23:26
13000
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    Units in vision only
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
dashwood
Units gain +10% attack and +10% defense.
13:02:01
20000
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Player team
None [ 850 / 90000 ] Ex Machina [ 850 / 90000 ]
aresius_cat
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:03:14
16000
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    Units in vision only
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Player team
Meteor Strike [ 1050 / 54000 ] Meteor Strike II [ 1050 / 90000 ]
darklord999
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
229400
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Player team
Copter Command [ 6500 / 18000 ] Airborne Assault [ 6500 / 54000 ]
Chuco
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:23:18
14500
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
AcousticHemoroads
No day-to-day abilities.
11:19:02
3500
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
magalaf
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:23:48
10500
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Kelly_Jelly
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11:06:42
18400
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
SeaweedCowboy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11:23:23
18400
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Dumpster_Fire
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:23:30
17500
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Patatabomba
Units repair +1 additional HP (note: liable for costs).
11:21:49
14500
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    Units in vision only
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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