FFA
Day 71 - Turn: 00d 05h 20m - Total: 30d 13h 25m
Game Started: 02/22/2025 - Last Updated: 10/22/2025 - Peninsula
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
zielinskigr
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:22:57
26800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Max Force [ 23200 / 27000 ] Max Blast [ 23200 / 54000 ]
LogisticalMenace
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:02:53
37300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Spiritoffire
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
65:22:34
297050
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 234600 / 243000 ]
Clerical
Units repair +1 additional HP (note: liable for costs).
18:21:07
3100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Lucky Lass [ 2200 / 37800 ] Covering Fire [ 2200 / 75600 ]
Practical
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
48:07:38
4300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Double Time [ 59400 / 59400 ] Victory March [ 83550 / 158400 ]
TheMajor
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
30:13:24
126900
  • 51
    Units in vision only
    Unit-count sprite
    x 25
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 7
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 264700
  • 144000
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Lightning Drive [ 42900 / 81000 ] Lightning Strike [ 42900 / 243000 ]
ChessPlayer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
04:12:17
26600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
Degs29
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
54:16:31
221000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Urban Blight [ 32850 / 81000 ] High Society [ 32850 / 162000 ]
Onyx_Dusk
No day-to-day abilities.
23:14:50
16800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Hyper Repair [ 15700 / 43200 ] Hyper Upgrade [ 15700 / 86400 ]
lanthir_lamath
No day-to-day abilities.
25:01:44
7750
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 32200 / 43200 ] Hyper Upgrade [ 32200 / 86400 ]
jriico23
No day-to-day abilities.
24:01:46
26800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
ErwinJRommel
No day-to-day abilities.
01:14:21
180300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 48600 / 54000 ] Hyper Upgrade [ 48600 / 108000 ]
p2024mai
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:21:38
26600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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SUPER
rezan
Luck on attacks is -9% to +24%.
15:19:38
21400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Brute Force [ 10500 / 27000 ] Barbaric Blow [ 10500 / 54000 ]
AceVanCleef
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
31:13:29
205200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 129600 / 129600 ]
BoldGiraffe
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
27:19:13
1713150
  • 81
    Units in vision only
    Unit-count sprite
    x 4
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 16
    Unit-count sprite
    x 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 7
    Unit-count sprite
    x 8
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 9
  • 1403850
  • 312000
    0/?
    0/?
    0/?
    0/?
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    0/?
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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