Nomadas
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/23/2025 - Last Updated: 04/04/2025 - South America - Nomad Start (6P, fog, team or ffa)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Briarios Briarios
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
22:04:35
4400
Copter Command [ 25200 / 25200 ] Airborne Assault [ 57560 / 75600 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
  • 48
    Units in vision only
    Unit-count sprite
    x 31
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 196200
  • 41000
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Player team
InuTheTengu InuTheTengu
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
22:14:17
2900
POWER
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
  • 43
    Units in vision only
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 28
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
  • 126800
  • 23000
    0/?
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Player team
Regañon Regañon
Units cost is reduced to 90% (10% cheaper).
26:20:52
4400
Barter [ 27000 / 27000 ] Merchant Union [ 38750 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
ChessPlayer ChessPlayer
Units cost is reduced to 90% (10% cheaper).
15:03:14
19320
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
AnaB8a AnaB8a
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
7775
Market Crash [ 21600 / 21600 ] War Bonds [ 50475 / 64800 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 1800
  • 3300
    0/?
    0/?
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Player team
GT8A GT8A
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:15:00
3600
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 64950 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 0
    Units in vision only
  • 0
  • 0
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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