From Sea to Sea
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/24/2025 - Last Updated: 02/26/2025 - Wartime in Canada
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Backitch Backitch
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
23300
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 53050 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
  • 29
    Unit-count sprite
    x 1
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    x 15
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    x 4
    Unit-count sprite
    x 1
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    x 2
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    x 5
    Unit-count sprite
    x 1
  • 101500
  • 19000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Ape_shall_not_ape_ape Ape_shall_not_ape_ape
No day-to-day abilities.
21:23:04
1150
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
  • 28
    Unit-count sprite
    x 12
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    x 3
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
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    x 1
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    x 3
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    x 2
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    x 1
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    x 1
  • 219550
  • 21000
    0/?
    0/?
    0/?
    0/?
    0/?
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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