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Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/28/2025 - Last Updated: 08/11/2025 - Seoul
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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ChessPlayer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
03:12:44
43600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 0 / 32400 ] High Society [ 0 / 64800 ]
Bulletmagnet
Units gain +10% attack.
11:13:03
51800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 21500 / 45000 ] Black Storm [ 21500 / 81000 ]
JIPS
Units gain +10% attack.
22:13:06
63900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 27300 / 90000 ] Black Storm [ 27300 / 162000 ]
Doktor
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:04:21
200
  • 47
    Unit-count sprite
    x 6
    Unit-count sprite
    x 24
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 361200
  • 126000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
DoctorDJJones
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:11:28
40700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
ginsan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:23:06
99300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 9700 / 27000 ] High Society [ 9700 / 54000 ]
CptnFrostbite
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:17:25
139800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 2650 / 27000 ] Victory March [ 2650 / 72000 ]
Onyx_Dusk
Units gain +10% attack.
29:23:56
6300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 81000 / 81000 ] Black Storm [ 92300 / 145800 ]
斩妖
Units gain +10% attack.
17:08:33
308400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 27650 / 54000 ] Black Storm [ 27650 / 97200 ]
rezan
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:22:15
18600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 14900 / 27000 ] Tower of Power [ 14900 / 54000 ]
JuicyMeatball
Units gain +10% attack.
18:02:12
19500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 43400 / 45000 ] Black Storm [ 43400 / 81000 ]
Az1mute
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
31:15:42
84800
  • 27
    Unit-count sprite
    x 15
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 79750
  • 46000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 17350 / 70200 ] High Society [ 17350 / 140400 ]
南鸢
Units gain +10% attack.
11:13:23
25400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 14150 / 45000 ] Black Storm [ 14150 / 81000 ]
Jose507pty
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:05:07
195000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 1200 / 27000 ] Tower of Power [ 1200 / 54000 ]
rmac
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
19:01:36
270900
  • 50
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 14
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 4
  • 677400
  • 232000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 3550 / 81000 ] High Society [ 3550 / 162000 ]
s-man
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
392100
  • 49
    Unit-count sprite
    x 23
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 513700
  • 174000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 75600 / 75600 ] High Society [ 93600 / 151200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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