Interplanetary Warfare
Day 38 - Turn: 05d 02h 22m - Total: 60d 23h 45m
Game Started: 02/28/2025 - Last Updated: 06/06/2025 - Space
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
jdn-dsnt-exist
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
79:01:13
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    Units in vision only
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Tower Shield [ 54000 / 54000 ] Tower of Power [ 66550 / 108000 ]
StellarHamster
Units (even air units) gain +10% attack power on plains.
79:12:55
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    Units in vision only
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Beat Down [ 32400 / 32400 ] Block Rock [ 36700 / 64800 ]
Roosty1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:06:49
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    Units in vision only
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Double Time [ 1150 / 27000 ] Victory March [ 1150 / 72000 ]
Fierkun
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
44:08:10
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    Units in vision only
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Double Time [ 27000 / 27000 ] Victory March [ 50400 / 72000 ]
Ancapistan
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
44:02:41
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    Units in vision only
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Enhanced Vision [ 1200 / 43200 ] Counter Break [ 1200 / 72000 ]
starhal
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
76:02:59
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    Units in vision only
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Enhanced Vision [ 20750 / 48600 ] Counter Break [ 20750 / 81000 ]
Patatabomba
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:18:28
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    Units in vision only
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POWER
Stealer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
60:23:44
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    Units in vision only
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Double Time [ 13250 / 32400 ] Victory March [ 13250 / 86400 ]
beefster
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:19:07
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    Units in vision only
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Double Time [ 450 / 27000 ] Victory March [ 450 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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