Public 2
Day 27 - Turn: 06d 20h 28m - Total: 17d 22h 29m
Game Started: 03/02/2025 - Last Updated: 07/28/2025 - ! A Home For All Countries
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
wild king800
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:21:51
18800
  • 0
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  • 0
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Double Time [ 13910 / 32400 ] Victory March [ 13910 / 86400 ]
BuzzerBot
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:11:56
11000
  • 0
  • 0
  • 0
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Max Force [ 10300 / 32400 ] Max Blast [ 10300 / 64800 ]
J0TA64
Units cost is reduced to 90% (10% cheaper).
04:06:40
4200
  • 0
  • 0
  • 0
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Az1mute
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
28:21:13
500
  • 48
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    x 23
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    x 1
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    x 1
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    x 1
  • 333600
  • 29000
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Snipe Attack [ 11620 / 37800 ] Super Snipe [ 11620 / 75600 ]
p2024mai
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:05:04
9400
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  • 0
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
HAP
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
26:10:04
45400
  • 0
  • 0
  • 0
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POWER
XLnapkins
Units cost +20% more to build, but gain +30% attack and defense.
31:21:03
2040
  • 54
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    x 30
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    x 4
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    x 2
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    x 1
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    x 3
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    x 1
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    x 1
  • 291000
  • 34000
    0/?
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SUPER
LimeYellowOrangeTactical…
No day-to-day abilities.
14:00:15
7000
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Hyper Repair [ 10000 / 27000 ] Hyper Upgrade [ 10000 / 54000 ]
duck658
Units gain +30% attack, but lose -20% defense.
02:14:36
10000
  • 0
  • 0
  • 0
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Knuckleduster [ 19300 / 32400 ] Haymaker [ 19300 / 64800 ]
Takstein Floyd
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:05:29
2450
  • 117
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    x 2
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    x 4
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    x 6
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    x 2
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    x 2
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    x 82
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    x 3
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    x 1
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    x 1
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    x 1
  • 376900
  • 50000
    0/?
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Copter Command [ 20950 / 32400 ] Airborne Assault [ 20950 / 97200 ]
JikanZanguin1989
Units cost is reduced to 90% (10% cheaper).
03:21:41
28700
  • 0
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Big_Daddy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:10:56
6000
  • 0
  • 0
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Anachronity
Units cost +20% more to build, but gain +30% attack and defense.
23:21:51
1040
  • 55
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    x 33
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    x 3
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    x 4
  • 249300
  • 47000
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SUPER
Elvx
Units cost is reduced to 90% (10% cheaper).
11:00:54
8900
  • 0
  • 0
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Darman2361
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:22:28
21000
  • 23
    Unit-count sprite
    x 1
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    x 6
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    x 10
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    x 1
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    x 3
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    x 1
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    x 1
  • 116200
  • 19000
    0/?
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Snipe Attack [ 43200 / 43200 ] Super Snipe [ 83430 / 86400 ]
TXAggie
Units cost is reduced to 90% (10% cheaper).
08:00:00
2000
  • 0
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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