Public 3
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/01/2025 - Last Updated: 05/28/2025 - ! Pangea
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Damage Calculator (Hotkey: C)
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Meteor
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wild king800 wild king800
Units cost +20% more to build, but gain +30% attack and defense.
22:17:53
1600
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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BuzzerBot BuzzerBot
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
21:14:50
4000
Turbo Charge [ 30785 / 43200 ] Overdrive [ 30785 / 86400 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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SuperGloubi SuperGloubi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:05:01
14000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Roosty1 Roosty1
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:01:47
12700
Terrain Tactics [ 30765 / 36000 ] Prime Tactics [ 30765 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Patatabomba Patatabomba
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:19:54
146300
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 66505 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Az1mute Az1mute
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
27:22:04
300
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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TXAggie TXAggie
Units cost is reduced to 90% (10% cheaper).
07:23:39
8200
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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HAP HAP
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
29:06:16
16300
Meteor Strike [ 11390 / 97200 ] Meteor Strike II [ 11390 / 162000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Gl1tchycat Gl1tchycat
Units cost is reduced to 90% (10% cheaper).
25:13:02
3730
Barter [ 33010 / 43200 ] Merchant Union [ 33010 / 72000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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JikanZanguin1989 JikanZanguin1989
Units cost is reduced to 90% (10% cheaper).
03:18:57
29390
Barter [ 27000 / 27000 ] Merchant Union [ 33920 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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milk bread milk bread
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:09:16
10000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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-Riddik- -Riddik-
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
29:05:29
25100
Copter Command [ 43200 / 43200 ] Airborne Assault [ 120280 / 129600 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Anachronity Anachronity
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
18100
POWER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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