Day 26 - Turn: 05d 22h 22m - Total: 25d 06h 42m
Game Started: 03/02/2025 - Last Updated: 06/06/2025 - Europe - 10 Players - Migration
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TacticsCommand
No day-to-day abilities.
25:06:41
37500
  • 79
    Unit-count sprite
    x 56
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 391400
  • 50000
Sideslip [ 3600 / 32400 ] Sidewinder [ 3600 / 81000 ]
斩妖
No day-to-day abilities.
21:19:59
4600
  • 62
    Unit-count sprite
    x 45
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 247600
  • 46000
Sideslip [ 3600 / 28800 ] Sidewinder [ 3600 / 72000 ]
Nail
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
23:05:49
33300
  • 0
  • 0
  • 0
SUPER
Earl of Lemongrab
Units gain +30% attack, but lose -20% defense.
17:14:12
39300
  • 0
  • 0
  • 0
SUPER
achris00
Units (even air units) gain +10% attack power on plains.
26:11:54
100
  • 74
    Unit-count sprite
    x 4
    Unit-count sprite
    x 57
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 257300
  • 39000
Beat Down [ 37800 / 37800 ] Block Rock [ 39900 / 75600 ]
The_Batman
Units (even air units) gain +10% attack power on plains.
22:15:36
15550
  • 30
    Unit-count sprite
    x 14
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 186900
  • 32000
Beat Down [ 5400 / 37800 ] Block Rock [ 5400 / 75600 ]
noonoo117
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
02:00:34
14000
  • 0
  • 0
  • 0
Turbo Charge [ 27000 / 27000 ] Overdrive [ 36900 / 54000 ]
Papelon
No day-to-day abilities.
24:09:01
13300
  • 0
  • 0
  • 0
Sideslip [ 3500 / 21600 ] Sidewinder [ 3500 / 54000 ]
ElbowDropAirStrike…
No day-to-day abilities.
18:11:06
14000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Test Acc
Units (even air units) gain +10% attack power on roads.
05:05:39
5000
  • 0
  • 0
  • 0
Forced March [ 500 / 27000 ] Trail of Woe [ 500 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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