The Isles Test Run 5v5v5
Day 40 - Turn: 02d 21h 10m - Total: 72d 14h 58m
Game Started: 03/03/2025 - Last Updated: 11/03/2025 - The Isles
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
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OREOE46
Units (even air units) gain +10% attack power on plains.
28:02:24
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Player team
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
Briarios
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
70:20:49
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Player team
Lightning Drive [ 22400 / 48600 ] Lightning Strike [ 22400 / 145800 ]
Nicky B
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:19:41
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Player team
Lightning Drive [ 17800 / 27000 ] Lightning Strike [ 17800 / 81000 ]
Putusernamehere
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:00
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
DoctorDJJones
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
64:13:07
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Player team
Max Force [ 59400 / 59400 ] Max Blast [ 70600 / 118800 ]
Icekewb
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:19:45
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Player team
Double Time [ 17000 / 27000 ] Victory March [ 17000 / 72000 ]
Jaimeg7
Luck on attacks is -9% to +24%.
06:12:01
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
MacKaber
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:16:59
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Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 52900 / 54000 ]
Jimbox18
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:15:22
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Player team
POWER
plouffe
No day-to-day abilities.
46:09:43
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Player team
SUPER
Spiritoffire
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
72:14:57
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Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Glipmine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:11:58
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Player team
Double Time [ 14500 / 27000 ] Victory March [ 14500 / 72000 ]
JikanZanguin1989
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:21:37
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
LawOfOne
No day-to-day abilities.
16:03:42
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Player team
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 97200 / 97200 ]
ginsan
Units gain +30% attack, but lose -20% defense.
06:14:17
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Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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