201011271510
Day 11 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/28/2010 - Last Updated: 09/29/2012 - 7on7team
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
beliken
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
85000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 7520 / 27000 ] Meteor Strike II [ 7520 / 81000 ]
Snipe Attack [ 2880 / 27000 ] Super Snipe [ 2880 / 81000 ]
Funnycat
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
88000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
GrebneSoup
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
84400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
funkytown
Units cost is reduced to 90% (10% cheaper). Luck on attacks is -9% to +24%.
78100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
vehemut
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
88000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
cousinmark
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 13920 / 27000 ] Super Snipe [ 13920 / 81000 ]
Snipe Attack [ 12640 / 27000 ] Super Snipe [ 12640 / 81000 ]
SGT-Pacman
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
88000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Boss_25
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Urban Blight [ 26800 / 27000 ] High Society [ 26800 / 81000 ]
Snipe Attack [ 11000 / 27000 ] Super Snipe [ 11000 / 81000 ]
LigerMKII
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
40000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 6240 / 27000 ] Super Snipe [ 6240 / 81000 ]
Enhanced Vision [ 3120 / 27000 ] Counter Break [ 3120 / 81000 ]
Horde
No day-to-day abilities. No day-to-day abilities.
88000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Mael
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
85000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Seafighter
No day-to-day abilities. No day-to-day abilities.
80000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
AutumnFate
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
78000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 27000 / 27000 ] Victory March [ 46400 / 81000 ]
Hyper Repair [ 22000 / 27000 ] Hyper Upgrade [ 22000 / 81000 ]
Patches0456
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
45000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.