FFA T0
Day 11 - Turn: 00d 00h 00m - Total: 125d 08h 19m
Game Started: 03/04/2025 - Last Updated: 07/06/2025 - Final Gridgil
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
owecat
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
166:20:32
49000
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  • 0
  • 0
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Double Time [ 20670 / 27000 ] Victory March [ 20670 / 72000 ]
Jedi Mathster
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
183:23:26
166000
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  • 0
  • 0
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Tower Shield [ 15920 / 27000 ] Tower of Power [ 15920 / 54000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
164:08:50
96860
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Morale Boost [ 21440 / 36000 ] Samurai Spirit [ 21440 / 63000 ]
CC-7567
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
180:23:40
68900
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Copter Command [ 21600 / 21600 ] Airborne Assault [ 27140 / 64800 ]
thingou
Units cost is reduced to 90% (10% cheaper).
57:23:57
26400
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
HispanicAtTheDisco
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
71:23:40
29000
  • 0
  • 0
  • 0
    0/?
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Takstein Floyd
Units cost +20% more to build, but gain +30% attack and defense.
166:17:45
76240
  • 0
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Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
DTthe4th
No day-to-day abilities.
44:00:00
15000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
JuicyMeatball
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
182:09:43
800
  • 67
    Unit-count sprite
    x 38
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 12
    Unit-count sprite
    x 4
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
  • 518700
  • 127500
    0/?
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Meteor Strike [ 500 / 54000 ] Meteor Strike II [ 500 / 90000 ]
Scandalous
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
125:08:18
47900
  • 49
    Unit-count sprite
    x 26
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
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    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 289300
  • 60000
    0/?
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Tower Shield [ 32400 / 32400 ] Tower of Power [ 38580 / 64800 ]
fishmonger
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
130:13:51
70500
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Urban Blight [ 14600 / 27000 ] High Society [ 14600 / 54000 ]
JikanZanguin1989
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
107:01:37
50500
  • 0
  • 0
  • 0
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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