Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/06/2025 - Last Updated: 05/15/2025 - World War lll...
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Jafscim
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:18:14
31850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 14315 / 32400 ] Tower of Power [ 14315 / 64800 ]
Gold Rush [ 11170 / 21600 ] Power of Money [ 11170 / 64800 ]
lem_gambino
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
19:09:26
42000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 12205 / 32400 ] Covering Fire [ 12205 / 64800 ]
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
achris00
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:16:41
6680
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 24627.5 / 36000 ] Samurai Spirit [ 24627.5 / 63000 ]
Copter Command [ 14875 / 21600 ] Airborne Assault [ 14875 / 64800 ]
UnderTheBus
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unaffected by snow, but rain affects him the same as snow would for others.
22:00:40
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 21000 / 27000 ] Super Snipe [ 21000 / 54000 ]
Blizzard [ 7500 / 32400 ] Winter Fury [ 7500 / 75600 ]
pizzapie4eva
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:19:49
12940
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 27000 / 27000 ] Tower of Power [ 50515 / 54000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 26045 / 54000 ]
AybeesKitty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:10:08
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Kozmic-Horizon
No day-to-day abilities. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
08:00:00
3500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
JuicyMeatball
Units cost +20% more to build, but gain +30% attack and defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
13460
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 41240 / 63000 ]
Meteor Strike [ 50545 / 54000 ] Meteor Strike II [ 50545 / 90000 ]
Ironbasilisk
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack.
18:02:17
35400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 22550 / 27000 ] Super Snipe [ 22550 / 54000 ]
Black Wave [ 11275 / 45000 ] Black Storm [ 11275 / 81000 ]
Nopassword
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
22:13:40
11755
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 4430 / 25200 ] Power of Money [ 4430 / 75600 ]
Snipe Attack [ 22015 / 27000 ] Super Snipe [ 22015 / 54000 ]
AybeeJen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
06:22:45
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Louquinze
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
19:01:24
15140
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 1970 / 21600 ] Power of Money [ 1970 / 64800 ]
Market Crash [ 9985 / 18000 ] War Bonds [ 9985 / 54000 ]
GoldenDwarf714
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. No day-to-day abilities.
08:00:00
3300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
MacKaber
Units cost is reduced to 90% (10% cheaper). Units cost is reduced to 90% (10% cheaper).
11:22:44
6090
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 16705 / 27000 ] Merchant Union [ 16705 / 45000 ]
Barter [ 6410 / 32400 ] Merchant Union [ 6410 / 54000 ]
greyg-host
Units gain +10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:03:21
4200
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Tower Shield [ 16525 / 32400 ] Tower of Power [ 16525 / 64800 ]
Antartic
Units gain +30% attack, but lose -20% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:02:20
4800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 27000 / 27000 ] Haymaker [ 40630 / 54000 ]
Lightning Drive [ 25640 / 27000 ] Lightning Strike [ 25640 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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