REGIGIGAS
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/06/2025 - Last Updated: 04/11/2025 - ! 2V3 LIKE 3V3
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Holycamel Holycamel
No day-to-day abilities.
00:00:00
61500
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 43850 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Cammang Cammang
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:15:45
25600
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
aggron222 aggron222
Luck on attacks is -9% to +24%.
08:02:47
14000
Brute Force [ 43200 / 43200 ] Barbaric Blow [ 46400 / 86400 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
bigwell bigwell
No day-to-day abilities.
23:10:35
36100
Sideslip [ 32400 / 32400 ] Sidewinder [ 81000 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Robotnik Robotnik
No day-to-day abilities.
25:13:00
30200
Hyper Repair [ 25350 / 64800 ] Hyper Upgrade [ 25350 / 129600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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