GG
Day 32 - Turn: 02d 16h 16m - Total: 02d 16h 16m
Game Started: 03/07/2025 - Last Updated: 08/09/2025 - Evropa:Alien Invasion
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ChessPlayer
Units cost is reduced to 90% (10% cheaper).
02:03:08
4714700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
wolves4thewin
Units gain +10% attack.
24:13:50
2695200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 0 / 81000 ] Black Storm [ 0 / 145800 ]
dashwood
Units cost +20% more to build, but gain +30% attack and defense.
19:01:58
34080
  • 68
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 29
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 13
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 997080
  • 275500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 189000 / 189000 ]
PoppaBee
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:11:15
4674348
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 43200 / 43200 ] Power of Money [ 46630 / 129600 ]
andrewthomas
Units gain +10% attack.
01:19:58
563400
  • 32
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 760400
  • 171000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
JIPS
Units cost +20% more to build, but gain +30% attack and defense.
27:16:47
2180
  • 204
    Unit-count sprite
    x 17
    Unit-count sprite
    x 51
    Unit-count sprite
    x 4
    Unit-count sprite
    x 15
    Unit-count sprite
    x 20
    Unit-count sprite
    x 5
    Unit-count sprite
    x 6
    Unit-count sprite
    x 6
    Unit-count sprite
    x 4
    Unit-count sprite
    x 9
    Unit-count sprite
    x 26
    Unit-count sprite
    x 1
    Unit-count sprite
    x 8
    Unit-count sprite
    x 6
    Unit-count sprite
    x 21
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
  • 2514000
  • 712500
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 113715 / 189000 ]
TheMajor
Units cost +20% more to build, but gain +30% attack and defense.
02:16:15
962040
  • 248
    Unit-count sprite
    x 55
    Unit-count sprite
    x 79
    Unit-count sprite
    x 11
    Unit-count sprite
    x 32
    Unit-count sprite
    x 7
    Unit-count sprite
    x 4
    Unit-count sprite
    x 8
    Unit-count sprite
    x 22
    Unit-count sprite
    x 3
    Unit-count sprite
    x 5
    Unit-count sprite
    x 4
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 2204220
  • 798000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 93600 / 93600 ] Samurai Spirit [ 163800 / 163800 ]
HAP
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
119980
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
foxretat
Units (even air units) gain +10% attack power on plains.
11:03:16
319400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 35800 / 37800 ] Block Rock [ 35800 / 75600 ]
JuicyMeatball
Units cost +20% more to build, but gain +30% attack and defense.
22:11:39
1692840
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36910 / 100800 ] Samurai Spirit [ 36910 / 176400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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