Europe 1
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/09/2025 - Last Updated: 08/09/2025 - Europe - 10 Players [v1.02]
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Messages
Damage Calculator (Hotkey: C)
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Replay
Meteor
Angry nell I told you this would happen!
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Connecting...
Guido020 Guido020
Units cost +20% more to build, but gain +30% attack and defense.
12:20:02
6760
Morale Boost [ 6270 / 36000 ] Samurai Spirit [ 6270 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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ChessPlayer ChessPlayer
Units cost is reduced to 90% (10% cheaper).
02:20:45
15350
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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achris00 achris00
Units cost is reduced to 90% (10% cheaper).
22:23:17
210600
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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    Unit-count sprite
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  • 622710
  • 89000
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Luna Leka Luna Leka
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:00:48
135855
Gold Rush [ 21880 / 28800 ] Power of Money [ 21880 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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HomeStarDragon HomeStarDragon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:05:32
22100
POWER
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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luckyhero7 luckyhero7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
43150
Snipe Attack [ 75600 / 75600 ] Super Snipe [ 144530 / 151200 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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    Unit-count sprite
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  • 120800
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SkilledNub YT SkilledNub YT
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:10:25
32000
Snipe Attack [ 11080 / 43200 ] Super Snipe [ 11080 / 86400 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Putusernamehere Putusernamehere
Units cost is reduced to 90% (10% cheaper).
10:14:28
25050
Barter [ 15290 / 37800 ] Merchant Union [ 15290 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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CrazyXII CrazyXII
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:14:30
58100
Double Time [ 14910 / 37800 ] Victory March [ 14910 / 100800 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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lukej986 lukej986
Units cost is reduced to 90% (10% cheaper).
35:19:19
29260
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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