GATA
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/10/2025 - Last Updated: 03/28/2025 - (6) Chaos Undivided [FFA/Teams]
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cptgeovski
Units repair +1 additional HP (note: liable for costs).
40:16:44
37000
  • 0
  • 0
  • 0
Lucky Lass [ 33350 / 59400 ] Covering Fire [ 33350 / 118800 ]
Lordshadow18
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
37:20:13
10900
  • 0
  • 0
  • 0
Tower Shield [ 48600 / 48600 ] Tower of Power [ 97200 / 97200 ]
t0sti69
Units gain +10% attack and +10% defense.
39:04:39
25300
  • 0
  • 0
  • 0
None [ 42900 / 162000 ] Ex Machina [ 42900 / 162000 ]
Dotsially
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
36:13:48
600
  • 0
  • 0
  • 0
POWER
dvn0411
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
55400
  • 0
  • 0
  • 0
Urban Blight [ 38750 / 48600 ] High Society [ 38750 / 97200 ]
Wastafel
Luck on attacks is -9% to +24%.
39:01:01
57400
  • 0
  • 0
  • 0
Brute Force [ 26600 / 48600 ] Barbaric Blow [ 26600 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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