rakes on a train
Day 21 - Boot: 00d 00h 00m - AET:
Game Started: 12/15/2010 - Last Updated: 02/15/2011 - Whirlpool Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cousinmark
Units repair +1 additional HP (note: liable for costs). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11700
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 18424.8 / 27000 ] Covering Fire [ 18424.8 / 81000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54500 / 81000 ]
ichbinsehselber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
3820
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 32427 / 81000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 36152.2 / 81000 ]
Finisher95
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10600
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 42611.3 / 81000 ]
DJ-Moogle
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +30% attack, but lose -20% defense.
9000
  • 0
    Units in vision only
  • 0
  • 0
POWER
Knuckleduster [ 17172.7 / 27000 ] Haymaker [ 17172.7 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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