Playing around
Day 12 - Turn: 02d 17h 42m - Total: 10d 13h 03m
Game Started: 03/13/2025 - Last Updated: 06/03/2025 - Global League World Immigration
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
XLnapkins
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:20:22
600
  • 32
    Unit-count sprite
    x 22
    Unit-count sprite
    x 6
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 89900
  • 24000
Max Force [ 20300 / 27000 ] Max Blast [ 20300 / 54000 ]
Nail
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:13:02
26000
  • 23
    Unit-count sprite
    x 16
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 59900
  • 21000
Terrain Tactics [ 10500 / 36000 ] Prime Tactics [ 10500 / 63000 ]
LorFarquaad
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:11:28
3000
  • 15
    Unit-count sprite
    x 9
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 44000
  • 14000
Terrain Tactics [ 5500 / 36000 ] Prime Tactics [ 5500 / 63000 ]
ssorgatem
No day-to-day abilities.
03:20:10
0
  • 20
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 12
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 64000
  • 18000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jamesxl
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:07:10
5000
  • 13
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 36000
  • 8000
Terrain Tactics [ 1000 / 36000 ] Prime Tactics [ 1000 / 63000 ]
MacKaber
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:23:48
18500
  • 20
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 48500
  • 17000
Terrain Tactics [ 1600 / 36000 ] Prime Tactics [ 1600 / 63000 ]
Dendacier
No day-to-day abilities.
16:09:40
4000
  • 16
    Unit-count sprite
    x 9
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 41100
  • 11000
Hyper Repair [ 21850 / 27000 ] Hyper Upgrade [ 21850 / 54000 ]
ShinyDeagle
No day-to-day abilities.
13:17:41
3600
  • 24
    Unit-count sprite
    x 17
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 54500
  • 18000
Sideslip [ 13700 / 18000 ] Sidewinder [ 13700 / 45000 ]
TheWATL
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
1000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
leadapple
No day-to-day abilities.
09:14:29
2000
  • 20
    Unit-count sprite
    x 13
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 57000
  • 16000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Succubius Eißpin
No day-to-day abilities.
06:02:57
3000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Numberz123456789
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:12:39
4000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Astrostella7
No day-to-day abilities.
01:23:19
12400
  • 0
  • 0
  • 0
Hyper Repair [ 1700 / 27000 ] Hyper Upgrade [ 1700 / 54000 ]
Pycnonemosaurus
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:09:50
0
  • 8
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 23000
  • 7000
Terrain Tactics [ 18100 / 36000 ] Prime Tactics [ 18100 / 63000 ]
GentleMelon
No day-to-day abilities.
17:01:24
3000
  • 9
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 31000
  • 7000
Hyper Repair [ 2000 / 27000 ] Hyper Upgrade [ 2000 / 54000 ]
Dr.Jingles
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:19:36
4000
  • 18
    Unit-count sprite
    x 4
    Unit-count sprite
    x 1
    Unit-count sprite
    x 10
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 48600
  • 14000
Max Force [ 20750 / 27000 ] Max Blast [ 20750 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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