Libertadores
Day 20 - Boot: 00d 00h 00m - AET:
Game Started: 12/15/2010 - Last Updated: 01/18/2011 - South America
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
julberndt julberndt
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
2880
Gold Rush [ 14520 / 27000 ] Power of Money [ 14520 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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NorthernRebel27 NorthernRebel27
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13100
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Finisher95 Finisher95
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20500
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Burmecian Soldier Burmecian Soldier
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18800
Terrain Tactics [ 1019.6 / 27000 ] Prime Tactics [ 1019.6 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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