Mae Ecuador
Day 16 - Turn: 04d 15h 59m - Total: 42d 05h 53m
Game Started: 03/14/2025 - Last Updated: 06/12/2025 - ! Pangea
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Surfypeko
Luck on attacks is -9% to +24%.
31:08:26
900
  • 18
    Unit-count sprite
    x 11
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 89400
  • 22000
Brute Force [ 22650 / 32400 ] Barbaric Blow [ 22650 / 64800 ]
Jose507pty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
49:04:44
1200
  • 37
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 5
    Unit-count sprite
    x 7
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
  • 170900
  • 22000
Double Time [ 27000 / 27000 ] Victory March [ 58150 / 72000 ]
Nostramo
Luck on attacks is -14% to +29%.
23:04:24
13600
  • 0
  • 0
  • 0
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
Cassare
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
42:13:54
13800
  • 0
  • 0
  • 0
Double Time [ 200 / 43200 ] Victory March [ 200 / 115200 ]
Icekewb
Luck on attacks is -9% to +24%.
42:05:52
29800
  • 38
    Unit-count sprite
    x 20
    Unit-count sprite
    x 9
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 152000
  • 24000
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 43200 / 64800 ]
LorFarquaad
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
44:17:25
1200
  • 39
    Unit-count sprite
    x 2
    Unit-count sprite
    x 23
    Unit-count sprite
    x 4
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
  • 138600
  • 22000
Terrain Tactics [ 21600 / 43200 ] Prime Tactics [ 21600 / 75600 ]
einsama
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
44:13:44
0
  • 42
    Unit-count sprite
    x 11
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 17
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 5
  • 181800
  • 22000
Double Time [ 10500 / 27000 ] Victory March [ 10500 / 72000 ]
panesconquesito
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:13:03
11000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
*Certified_Moron*
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
46:07:48
13800
  • 29
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 18
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 113100
  • 20000
Terrain Tactics [ 26450 / 43200 ] Prime Tactics [ 26450 / 75600 ]
le batard de Corno…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
33:17:15
17300
  • 0
  • 0
  • 0
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Fighterofflames
Units repair +1 additional HP (note: liable for costs).
43:17:06
12300
  • 0
  • 0
  • 0
Lucky Lass [ 3800 / 37800 ] Covering Fire [ 3800 / 75600 ]
lemonw100
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30:07:51
28000
  • 0
  • 0
  • 0
Max Force [ 6150 / 27000 ] Max Blast [ 6150 / 54000 ]
starhal
No day-to-day abilities.
46:04:27
5800
  • 36
    Unit-count sprite
    x 17
    Unit-count sprite
    x 4
    Unit-count sprite
    x 7
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 175400
  • 24000
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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