heyall
Day 45 - Turn: 01d 05h 17m - Total: 15d 02h 30m
Game Started: 03/15/2025 - Last Updated: 08/07/2025 - !!!!Chasing Light v5.0
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
lanthir_lamath
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:17:02
20700
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Thegame91
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:12:51
2100
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Max Force [ 17100 / 37800 ] Max Blast [ 17100 / 75600 ]
HAP
Units repair +1 additional HP (note: liable for costs).
24:16:16
12700
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SUPER
weixi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35:18:21
28200
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SUPER
CptnFrostbite
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:10:57
19600
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Double Time [ 32400 / 32400 ] Victory March [ 60550 / 86400 ]
Icekewb
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:06:30
23500
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Double Time [ 3500 / 27000 ] Victory March [ 3500 / 72000 ]
XLnapkins
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
39:01:20
950
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  • 1046450
  • 144000
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Double Time [ 75600 / 75600 ] Victory March [ 186400 / 201600 ]
Eazy-E
No day-to-day abilities.
15:02:29
96700
  • 51
    Unit-count sprite
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    x 1
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    x 2
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    x 1
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    x 4
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    x 1
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    x 1
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    x 1
  • 614700
  • 96000
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Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 129600 / 129600 ]
Nail
Units repair +1 additional HP (note: liable for costs).
20:22:57
14100
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Lucky Lass [ 37800 / 37800 ] Covering Fire [ 43600 / 75600 ]
GaoMatteo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:18:49
19200
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Double Time [ 32400 / 32400 ] Victory March [ 43650 / 86400 ]
potato_man
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:12:07
37600
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Double Time [ 27000 / 27000 ] Victory March [ 53050 / 72000 ]
CrazyXII
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:01:26
21600
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  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 50350 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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