America the Beautiful
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/16/2025 - Last Updated: 05/04/2025 - '~USA-
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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The Gungeon master
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:12:51
9000
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    0/?
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SUPER
AceVanCleef
Unaffected by snow, but rain affects him the same as snow would for others.
22:08:14
8300
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Blizzard [ 0 / 43200 ] Winter Fury [ 0 / 100800 ]
BuzzerBot
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
10:13:24
30500
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Turbo Charge [ 11600 / 27000 ] Overdrive [ 11600 / 54000 ]
Selkis
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:07:47
13000
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    0/?
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
G47Rush
Unaffected by snow, but rain affects him the same as snow would for others.
05:14:28
14000
  • 0
  • 0
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    0/?
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Tudder2
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:21:43
30300
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Urban Blight [ 17800 / 32400 ] High Society [ 17800 / 64800 ]
potato_man
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
214400
  • 0
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    0/?
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Tsunami [ 2000 / 43200 ] Typhoon [ 2000 / 75600 ]
fomalhautpiscisaustrinus…
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:20:10
17000
  • 0
  • 0
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    0/?
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Double Time [ 15800 / 27000 ] Victory March [ 15800 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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