Pangea
Day 10 - Turn: 05d 07h 15m - Total: 10d 17h 10m
Game Started: 03/17/2025 - Last Updated: 06/07/2025 - ! Pangea
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sadrobot
Units cost is reduced to 90% (10% cheaper).
12:04:36
12120
  • 0
  • 0
  • 0
Barter [ 11700 / 27000 ] Merchant Union [ 11700 / 45000 ]
DrSeaBun
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:21:46
16000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
BLBoca
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:04:24
3500
  • 26
    Unit-count sprite
    x 15
    Unit-count sprite
    x 5
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 78500
  • 19000
Tsunami [ 25630 / 36000 ] Typhoon [ 25630 / 63000 ]
Frankis89
Units cost +20% more to build, but gain +30% attack and defense.
14:12:01
15040
  • 0
  • 0
  • 0
Morale Boost [ 860 / 36000 ] Samurai Spirit [ 860 / 63000 ]
Patatabomba
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
14:06:48
9500
  • 21
    Unit-count sprite
    x 13
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
  • 0
  • 14000
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 33745 / 45000 ]
Gnoix
Units cost is reduced to 90% (10% cheaper).
10:19:02
14450
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Joly
Units cost +20% more to build, but gain +30% attack and defense.
11:20:31
17440
  • 30
    Unit-count sprite
    x 22
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
  • 67320
  • 23000
Morale Boost [ 17790 / 36000 ] Samurai Spirit [ 17790 / 63000 ]
Tomori
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:11:13
15500
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
LawOfOne
Luck on attacks is +0 to +19%.
03:17:17
5300
  • 24
    Unit-count sprite
    x 14
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
  • 77300
  • 15000
Lucky Star [ 21300 / 27000 ] Lady Luck [ 21300 / 54000 ]
MacKaber
Units cost is reduced to 90% (10% cheaper).
10:17:09
14590
  • 17
    Unit-count sprite
    x 6
    Unit-count sprite
    x 8
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 65520
  • 14000
Barter [ 27000 / 27000 ] Merchant Union [ 31790 / 45000 ]
Clean
Units cost +20% more to build, but gain +30% attack and defense.
11:05:33
14400
  • 0
  • 0
  • 0
Morale Boost [ 840 / 36000 ] Samurai Spirit [ 840 / 63000 ]
G47Rush
Units cost is reduced to 90% (10% cheaper).
08:23:57
10200
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Slothking
Unaffected by snow, but rain affects him the same as snow would for others.
14:03:21
500
  • 23
    Unit-count sprite
    x 11
    Unit-count sprite
    x 4
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 82700
  • 18000
Blizzard [ 1230 / 27000 ] Winter Fury [ 1230 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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