Fallout:NV Diplo, Larp
Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/19/2025 - Last Updated: 09/30/2025 - Fallout New Vegas Wild Wasteland
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MacKaber
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:13:55
15500
  • 0
  • 0
  • 0
    0/?
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Double Time [ 1150 / 27000 ] Victory March [ 1150 / 72000 ]
buxamaster6969
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:05:40
2800
  • 0
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 65300 / 72000 ]
Rarepainter3426
Luck on attacks is -14% to +29%.
04:23:14
7000
  • 0
  • 0
  • 0
    0/?
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Overclock [ 27000 / 27000 ] System Crash [ 42500 / 63000 ]
BuzzerBot
Units gain +30% attack, but lose -20% defense.
35:22:44
7600
  • 0
  • 0
  • 0
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Knuckleduster [ 54000 / 54000 ] Haymaker [ 54750 / 108000 ]
LawOfOne
Units (even air units) gain +10% attack power on plains.
04:01:56
49000
  • 0
  • 0
  • 0
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
JimmyMarine
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:01:32
19700
  • 0
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 44900 / 72000 ]
Tex227
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:00:23
3000
  • 0
  • 0
  • 0
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Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Doktor
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
39:01:57
600
  • 122
    Unit-count sprite
    x 91
    Unit-count sprite
    x 4
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    x 13
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    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 329900
  • 19000
    0/?
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Tsunami [ 43200 / 43200 ] Typhoon [ 70000 / 75600 ]
coolman42069
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
17700
  • 0
  • 0
  • 0
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Lightning Drive [ 2950 / 27000 ] Lightning Strike [ 2950 / 81000 ]
FogOfWarrior
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:03:45
33800
  • 0
  • 0
  • 0
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Urban Blight [ 2850 / 32400 ] High Society [ 2850 / 64800 ]
rip2g
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:06:24
200
  • 0
  • 0
  • 0
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 41600 / 54000 ]
SirAmax
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:10:46
13100
  • 0
  • 0
  • 0
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 54400 / 72000 ]
Rosy.iso
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:15:52
16000
  • 0
  • 0
  • 0
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Terrain Tactics [ 2200 / 36000 ] Prime Tactics [ 2200 / 63000 ]
Squichibo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
18100
  • 55
    Unit-count sprite
    x 11
    Unit-count sprite
    x 35
    Unit-count sprite
    x 2
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 155400
  • 18500
    0/?
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Double Time [ 43200 / 43200 ] Victory March [ 65000 / 115200 ]
Elderbutter
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:09:56
18000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 2550 / 27000 ] Victory March [ 2550 / 72000 ]
Komi
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:02:06
6600
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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