Proper settings
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/19/2025 - Last Updated: 08/19/2025 - Fallout New Vegas Wild Wasteland
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
rip2g
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:01:39
22000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 1000 / 27000 ] Tower of Power [ 1000 / 54000 ]
JimmyMarine
Luck on attacks is +0 to +19%.
06:06:08
57200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Icekewb
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:13:56
14800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
starhal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
31:10:14
146300
  • 75
    Units in vision only
    Unit-count sprite
    x 23
    Unit-count sprite
    x 16
    Unit-count sprite
    x 8
    Unit-count sprite
    x 18
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
  • 571300
  • 82000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
einsama
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
21:16:02
15400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 48600 / 48600 ] Tower of Power [ 56950 / 97200 ]
BuzzerBot
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
26350
  • 26
    Units in vision only
    Unit-count sprite
    x 16
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 98700
  • 27000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 0 / 118800 ] Meteor Strike II [ 0 / 198000 ]
BigDave76
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:22:12
99600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tower Shield [ 7300 / 48600 ] Tower of Power [ 7300 / 97200 ]
Komi
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:13:31
16000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 7900 / 21600 ] Airborne Assault [ 7900 / 64800 ]
duck658
Units repair +1 additional HP (note: liable for costs).
15:07:38
44600
  • 6
    Units in vision only
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
  • 53000
  • 2000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 47500 / 64800 ]
MacKaber
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:00:37
27500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 14600 / 18000 ] Airborne Assault [ 14600 / 54000 ]
achris00
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:14:02
600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 70400 / 90000 ]
Tex227
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:15:55
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 18000 / 18000 ] Airborne Assault [ 43600 / 54000 ]
the garlic bar
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:14:11
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 19450 / 54000 ] Meteor Strike II [ 19450 / 90000 ]
Demak1ntoshi
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:16:49
400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
POWER
lanthir_lamath
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:04:13
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 1000 / 27000 ] Super Snipe [ 1000 / 54000 ]
scrodm
No day-to-day abilities.
03:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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