Day 5 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/26/2010 - Last Updated: 02/10/2011 - black hole vs world
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ichbinsehselber
Units cost is reduced to 90% (10% cheaper).
1300
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Player team
Barter [ 1527 / 27000 ] Merchant Union [ 1527 / 81000 ]
LordSturm567
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
2000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Lilspikes_009
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
2000
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Player team
Tsunami [ 0 / 27000 ] Typhoon [ 0 / 81000 ]
Patches0456
Units gain +10% attack.
7000
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Player team
Black Wave [ 1080 / 27000 ] Black Storm [ 1080 / 81000 ]
Abroxas
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
92000
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Player team
Meteor Strike [ 3088.5 / 27000 ] Meteor Strike II [ 3088.5 / 81000 ]
XDeathBulletX
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
2000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
willkorn2010
Units (even air units) gain +10% attack power on roads.
3800
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Player team
Forced March [ 1710 / 27000 ] Trail of Woe [ 1710 / 81000 ]
jokl
Units cost is reduced to 90% (10% cheaper).
1000
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
DeathSarge
No day-to-day abilities.
3000
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Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Tank4
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
2000
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Txhim
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
wes1014
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
2200
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Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
mlr094
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
2000
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
ymouba
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
5000
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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