Day 14 - Turn: 06d 23h 41m - Total: 92d 16h 01m
Game Started: 03/24/2025 - Last Updated: 06/15/2025 - 3 continents
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Meteor
Angry nell I told you this would happen!
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MacKaber
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
94:15:03
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    Units in vision only
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Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 64500 / 72000 ]
QuietProfesional
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
92:16:00
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    Units in vision only
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Danolino
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
96:20:58
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    Units in vision only
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
fomalhautpiscisaus…
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
40:09:02
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    Units in vision only
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Nail
Units repair +1 additional HP (note: liable for costs). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
93:21:57
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    Units in vision only
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 46675 / 54000 ]
LorFarquaad
Units (even air units) gain +10% attack power on plains. Units repair +1 additional HP (note: liable for costs).
96:08:42
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    Units in vision only
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Beat Down [ 32400 / 32400 ] Block Rock [ 59750 / 64800 ]
Lucky Lass [ 21600 / 32400 ] Covering Fire [ 21600 / 64800 ]
Duf
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units repair +1 additional HP (note: liable for costs).
88:02:54
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    Units in vision only
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Enhanced Vision [ 16100 / 27000 ] Counter Break [ 16100 / 45000 ]
Lucky Lass [ 8050 / 27000 ] Covering Fire [ 8050 / 54000 ]
*Certified_Moron*
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on roads.
96:05:57
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    Units in vision only
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Double Time [ 32400 / 32400 ] Victory March [ 36975 / 86400 ]
Forced March [ 3525 / 32400 ] Trail of Woe [ 3525 / 54000 ]
VictorSeven
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
86:23:58
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    Units in vision only
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 38150 / 45000 ]
Double Time [ 27000 / 27000 ] Victory March [ 42925 / 72000 ]
JRiskyRich
Units gain +30% attack, but lose -20% defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
95:02:50
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    Units in vision only
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Knuckleduster [ 29150 / 32400 ] Haymaker [ 29150 / 64800 ]
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Strmage
Units repair +1 additional HP (note: liable for costs). Units gain +30% attack, but lose -20% defense.
92:07:44
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    Units in vision only
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Lucky Lass [ 27000 / 27000 ] Covering Fire [ 54000 / 54000 ]
Knuckleduster [ 27000 / 27000 ] Haymaker [ 53737.5 / 54000 ]
jokx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
91:16:22
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    Units in vision only
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SUPER
Enhanced Vision [ 12400 / 32400 ] Counter Break [ 12400 / 54000 ]
Scraxivele
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
95:19:38
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    Units in vision only
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Enhanced Vision [ 9500 / 37800 ] Counter Break [ 9500 / 63000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Golian
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
92:19:57
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    Units in vision only
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 27275 / 45000 ]
CliveGlitch
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units repair +1 additional HP (note: liable for costs).
94:10:40
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    Units in vision only
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Enhanced Vision [ 32400 / 32400 ] Counter Break [ 46900 / 54000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 50475 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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